To create a real-life game, means an extensive design process must be completed with many, many playtests. We’re walking off the beaten path with our gameplay. In the meantime we know the core of the game works, but there are many factors to take into account, that we can’t all think of upfront. Most of these have to do with all the systems we have in play to create cool organic moments most of the time, but sometimes these also create unintended situations. Those unintended situations are the ones we need to iron out. This costs a lot of time.
Bèta means, we aren’t yet on the level with the game like we want to, but the game is feature complete and the core of the game works like a charm. There will still be bugs, actors won’t be on the desired level yet and some things in this complex beast of a creation will still go wrong. To reflect this correctly, the price of the tickets during the bèta project will be reduced.